
Year 1
Story
3 days after release, and one massive issue.
You launched this game thinking it was just a normal city builder, but you quickly realized something was wrong.
A time loop has appeared in the game, trapping you in the first cycle, and reintroduced a whole lot of previously patched bugs, exploits, and issues.
Nobody else has noticed. It seems to be just you and the developer. To fix it, crucial debug data is needed, which can only be found during a war, where time runs differently.
Can you use the broken state of the game to your advantage? Although dev controls and the next button won't get you past Spring, maybe the game can?
Finish the tutorial. Get past Year 1.
Controls
Everything can be done with a mouse.
Left Click: Interact
Right Click + Drag: Move camera
Scroll: Zoom
Hints
Use these if you are really stuck.
Spring
Hint 1
The prestige button is hidden next to the Next Season button (they are all progression buttons).Hint 2
Gold mines can be Instantly Harvested, skipping the season.Hint 3
Pressing the prestige button 5 times gives you a Gold Mine card.Solution
Press the prestige button hidden next to the Next Season button 5 times. Then, use the infinite materials exploit to build to the gold deposit, and place the gold mine. Use instant collect to end the season.Summer
Hint 1
Festivals allow you to skip the season.Hint 2
A festival requires a Woodcutting Center (aka Woodcutter), Water Carrier Station, and Farm.Hint 3
Festivals are held at the Village Center.Solution
Place a Woodcutting center, Water Carrier Station, and Farm down. Then, select a Village Center and hold a festival (the purple button on the left) to end the season.Autumn
Hint 1
Mountains can be eroded with water.Hint 2
Destroying a Water Tank will flood the nearby tiles.Hint 3
Uniting with the empty village near the coast will end the season.Solution
Build west toward the mountain range. When you are near it, destroy a Water Tank to erode the mountains. Keep building to connect to the Village Center, select it, and unite with it, ending the season.Winter
Hint 1
One metric has not been increased yet, so an ambush is not possible.Hint 2
The only feasible way to increase any metric is through Research.Hint 3
Research is found next to the Prestige button from the Spring puzzle.Hint 4
You have to research Census I; build 7 labs for enough knowledge.Solution
Build 7 labs for enough knowledge to research Census I. Press the hidden research button next to the prestige button, and then click next to trigger an ambush.Credits
Code, art, writing by Endie
Glitch effect: https://github.com/saimarei/URPGlitch
Fonts: alagard by Hewett Tsoi, Liberation Sans, Consola Mono by Wojciech Kalinowski
Music: "Peaceful" and "Dark Score" by Liborio Conti (www.no-copyright-music.com/)
Sound Effects from Pixabay
Made in 96h for GMTK Game Jam 2025
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Endie |
| Genre | Puzzle |
| Made with | Unity, Audacity |
| Tags | 2D, City Builder, Game Maker's Toolkit Jam, Pixel Art, Singleplayer |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse |
Install instructions
Extract files from the .zip archive, and click on "Year 1" to run.



Comments
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hehe
Really, really clever! I found it really cool how city builder concepts were turned into tools for puzzle solving.
Interesting idea! I like the concept